Splashery

Splashery

Better one, or two?

This is one Gaussian splat. Splashery is a playground of them.

1splat · 4 KB read
22

Felted Fox

Dispense
Directions
Tap it for a ripple and a small hop; drag to turn it.
Refills
459, one for every other Splash

Fill it in the Playground

That is a Splash

A Splash is one object made of 3D Gaussian splats: soft, colored ellipses. You can turn it, poke it, paint it, blow on it, drop it, take it apart, and share it by link or QR code. It runs in your browser, with no install and no account.

Play with the fox in the PlaygroundFelted Fox

460
Splashes
29
shelves
72
captures of real things
388
built from recipes

Now read these

Each one comes into focus as you reach it, and each one opens.

Read the chart

Twenty-nine shelves. The more a shelf holds, the bigger its line.

  1. 1Photoreal79
  2. 2Space37
  3. 3Food28
  4. 4Balls25
  5. 5Nature23
  6. 6Studio23
  7. 7Tiny World23
  8. 8Math18
  9. 9AI and Computing17
  10. 10Landmarks16
  11. 11Toys16
  12. 12Vehicles14
  13. 13Animals13
  14. 14Everyday Things13
  15. 15Weather & Fire13
  16. 16Arcade12
  17. 17Medieval10
  18. 18Atoms9
  19. 19Music9
  20. 20Science9
  21. 21Earth and Maps8
  22. 22Gems8
  23. 23Holidays8
  24. 24Body7
  25. 25Imaging6
  26. 26Pictures and Pages6
  27. 27Clothing4
  28. 28Lab3
  29. 29Shapes3

Every Splash on one page

Bring your own

These tools turn your photo or video into splats on your device. Nothing is uploaded.

  1. 3D Photo

    A depth model guesses relative depth from one photo, not distances in meters.

    Playground
  2. 3D Video

    A video is a string of photos, and a computer can guess how far away each part of a photo is.

    Playground
  3. 3D World

    A video is a string of photos from a moving camera.

    Playground

Every tool

A chart your phone can read

These are QR codes that are also a picture and a video. Point a camera at one.

The Splash Manual

How to program Gaussian splats in Splashery: the math of one splat, how a Splash is built, the splat equation language, pictures and your own input, moving things, real data, photos and video in 3D, codes and pages, and making your own.

Read the Manual